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<div class="header">
  <div class="summary">
<a href="#pub-methods">Public 成员函数</a> &#124;
<a href="#pub-static-methods">静态 Public 成员函数</a> &#124;
<a href="#pub-attribs">Public 属性</a> &#124;
<a href="#pri-methods">Private 成员函数</a> &#124;
<a href="#pri-attribs">Private 属性</a> &#124;
<a href="#pri-static-attribs">静态 Private 属性</a> &#124;
<a href="class_o_n___material-members.html">所有成员列表</a>  </div>
  <div class="headertitle">
<div class="title">ON_Material类 参考</div>  </div>
</div><!--header-->
<div class="contents">
<div class="dynheader">
类 ON_Material 继承关系图:</div>
<div class="dyncontent">
 <div class="center">
  <img src="class_o_n___material.png" usemap="#ON_5FMaterial_map" alt=""/>
  <map id="ON_5FMaterial_map" name="ON_5FMaterial_map">
<area href="class_o_n___object.html" alt="ON_Object" shape="rect" coords="0,0,84,24"/>
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</div></div>
<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public 成员函数</h2></td></tr>
<tr class="memitem:a33ee4c4b58ec0898fbf2461319806c9f"><td class="memItemLeft" align="right" valign="top"><a id="a33ee4c4b58ec0898fbf2461319806c9f"></a>
bool&#160;</td><td class="memItemRight" valign="bottom"><b>operator==</b> (const <a class="el" href="class_o_n___material.html">ON_Material</a> &amp;) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>operator!=</b> (const <a class="el" href="class_o_n___material.html">ON_Material</a> &amp;) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Default</b> ()</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>IsValid</b> (<a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log=NULL) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Dump</b> (<a class="el" href="class_o_n___text_log.html">ON_TextLog</a> &amp;) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Write</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Read</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;)</td></tr>
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ON::object_type&#160;</td><td class="memItemRight" valign="bottom"><b>ObjectType</b> () const</td></tr>
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<a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a>&#160;</td><td class="memItemRight" valign="bottom"><b>ModelObjectId</b> () const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Compare</b> (const <a class="el" href="class_o_n___material.html">ON_Material</a> &amp;other) const</td></tr>
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<a class="el" href="class_o_n___color.html">ON_Color</a>&#160;</td><td class="memItemRight" valign="bottom"><b>Ambient</b> () const</td></tr>
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<a class="el" href="class_o_n___color.html">ON_Color</a>&#160;</td><td class="memItemRight" valign="bottom"><b>Diffuse</b> () const</td></tr>
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<a class="el" href="class_o_n___color.html">ON_Color</a>&#160;</td><td class="memItemRight" valign="bottom"><b>Emission</b> () const</td></tr>
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<a class="el" href="class_o_n___color.html">ON_Color</a>&#160;</td><td class="memItemRight" valign="bottom"><b>Specular</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetAmbient</b> (<a class="el" href="class_o_n___color.html">ON_Color</a>)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetDiffuse</b> (<a class="el" href="class_o_n___color.html">ON_Color</a>)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetEmission</b> (<a class="el" href="class_o_n___color.html">ON_Color</a>)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetSpecular</b> (<a class="el" href="class_o_n___color.html">ON_Color</a>)</td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>Shine</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetShine</b> (double)</td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>Transparency</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetTransparency</b> (double)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>MaterialIndex</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetMaterialIndex</b> (int)</td></tr>
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<a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a>&#160;</td><td class="memItemRight" valign="bottom"><b>MaterialPlugInUuid</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetMaterialPlugInUuid</b> (<a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a>)</td></tr>
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const wchar_t *&#160;</td><td class="memItemRight" valign="bottom"><b>MaterialName</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetMaterialName</b> (const wchar_t *)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>FindTexture</b> (<a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a> texture_id) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>FindTexture</b> (const wchar_t *filename, ON_Texture::TYPE type, int i0=-1) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>AddTexture</b> (const <a class="el" href="class_o_n___texture.html">ON_Texture</a> &amp;tx)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>AddTexture</b> (const wchar_t *filename, ON_Texture::TYPE type)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>DeleteTexture</b> (const wchar_t *filename, ON_Texture::TYPE type)</td></tr>
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<tr class="inherit_header pub_methods_class_o_n___object"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_o_n___object')"><img src="closed.png" alt="-"/>&#160;Public 成员函数 继承自 <a class="el" href="class_o_n___object.html">ON_Object</a></td></tr>
<tr class="memitem:a53c0349bb1705e95ac3acf5d537154ba inherit pub_methods_class_o_n___object"><td class="memItemLeft" align="right" valign="top"><a id="a53c0349bb1705e95ac3acf5d537154ba"></a>
bool&#160;</td><td class="memItemRight" valign="bottom"><b>CopyFrom</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> *src)</td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>ON_Object</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___object.html">ON_Object</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>operator=</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>EmergencyDestroy</b> ()</td></tr>
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virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>MemoryRelocate</b> ()</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>IsKindOf</b> (const <a class="el" href="class_o_n___class_id.html">ON_ClassId</a> *pClassId) const</td></tr>
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virtual unsigned int&#160;</td><td class="memItemRight" valign="bottom"><b>SizeOf</b> () const</td></tr>
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virtual ON__UINT32&#160;</td><td class="memItemRight" valign="bottom"><b>DataCRC</b> (ON__UINT32 current_remainder) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetUserString</b> (const wchar_t *key, const wchar_t *string_value)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>SetUserStrings</b> (int count, const <a class="el" href="class_o_n___user_string.html">ON_UserString</a> *user_strings, bool bReplace)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserString</b> (const wchar_t *key, <a class="el" href="class_o_n__w_string.html">ON_wString</a> &amp;string_value) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserStrings</b> (<a class="el" href="class_o_n___class_array.html">ON_ClassArray</a>&lt; <a class="el" href="class_o_n___user_string.html">ON_UserString</a> &gt; &amp;user_strings) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserStringKeys</b> (<a class="el" href="class_o_n___class_array.html">ON_ClassArray</a>&lt; <a class="el" href="class_o_n__w_string.html">ON_wString</a> &gt; &amp;user_string_keys) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>UserStringCount</b> () const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>AttachUserData</b> (<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *pUserData)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>DetachUserData</b> (<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *pUserData)</td></tr>
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<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserData</b> (const <a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a> &amp;userdata_uuid) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>PurgeUserData</b> ()</td></tr>
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<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>FirstUserData</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>TransformUserData</b> (const <a class="el" href="class_o_n___xform.html">ON_Xform</a> &amp;xform)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>CopyUserData</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;source_object)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>MoveUserData</b> (<a class="el" href="class_o_n___object.html">ON_Object</a> &amp;source_object)</td></tr>
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virtual void&#160;</td><td class="memItemRight" valign="bottom"><b>DestroyRuntimeCache</b> (bool bDelete=true)</td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-static-methods"></a>
静态 Public 成员函数</h2></td></tr>
<tr class="memitem:a608301e6e3809d8eb624f0cb21ba2d58"><td class="memItemLeft" align="right" valign="top"><a id="a608301e6e3809d8eb624f0cb21ba2d58"></a>
static double&#160;</td><td class="memItemRight" valign="bottom"><b>MaxShine</b> ()</td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Public 属性</h2></td></tr>
<tr class="memitem:a7e0a48c870cd47044a73d784bcbaefdd"><td class="memItemLeft" align="right" valign="top"><a id="a7e0a48c870cd47044a73d784bcbaefdd"></a>
<a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_material_id</b></td></tr>
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<tr class="memitem:ab7982951291fd5d1eb580b8d95717e72"><td class="memItemLeft" align="right" valign="top"><a id="ab7982951291fd5d1eb580b8d95717e72"></a>
int&#160;</td><td class="memItemRight" valign="bottom"><b>m_material_index</b></td></tr>
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<tr class="memitem:ac2e8e58590e06877fed31a204dfee9ab"><td class="memItemLeft" align="right" valign="top"><a id="ac2e8e58590e06877fed31a204dfee9ab"></a>
<a class="el" href="class_o_n__w_string.html">ON_wString</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_material_name</b></td></tr>
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<a class="el" href="class_o_n__w_string.html">ON_wString</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_flamingo_library</b></td></tr>
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<tr class="memitem:aac4e03e0419ee67a0c42d86939ebf472"><td class="memItemLeft" align="right" valign="top"><a id="aac4e03e0419ee67a0c42d86939ebf472"></a>
<a class="el" href="class_o_n___color.html">ON_Color</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_ambient</b></td></tr>
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<tr class="memitem:a422f6f06188bb0b4cf47dfc1201fd41b"><td class="memItemLeft" align="right" valign="top"><a id="a422f6f06188bb0b4cf47dfc1201fd41b"></a>
<a class="el" href="class_o_n___color.html">ON_Color</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_diffuse</b></td></tr>
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<tr class="memitem:a6b607645a140c4322e760bc8c2c19f0c"><td class="memItemLeft" align="right" valign="top"><a id="a6b607645a140c4322e760bc8c2c19f0c"></a>
<a class="el" href="class_o_n___color.html">ON_Color</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_emission</b></td></tr>
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<tr class="memitem:a60a4c2ba56108be7d332f42c3e161ae5"><td class="memItemLeft" align="right" valign="top"><a id="a60a4c2ba56108be7d332f42c3e161ae5"></a>
<a class="el" href="class_o_n___color.html">ON_Color</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_specular</b></td></tr>
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<tr class="memitem:a148092f3f171d6377e43787eb539d2d7"><td class="memItemLeft" align="right" valign="top"><a id="a148092f3f171d6377e43787eb539d2d7"></a>
<a class="el" href="class_o_n___color.html">ON_Color</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_reflection</b></td></tr>
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<tr class="memitem:a4a9735b41bc59e688d2d98929ee287fc"><td class="memItemLeft" align="right" valign="top"><a id="a4a9735b41bc59e688d2d98929ee287fc"></a>
<a class="el" href="class_o_n___color.html">ON_Color</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_transparent</b></td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>m_index_of_refraction</b></td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>m_reflectivity</b></td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>m_shine</b></td></tr>
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double&#160;</td><td class="memItemRight" valign="bottom"><b>m_transparency</b></td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>m_bShared</b></td></tr>
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<tr class="memitem:a142936cba3c748ddf3e0830e60dfd6ff"><td class="memItemLeft" align="right" valign="top"><a id="a142936cba3c748ddf3e0830e60dfd6ff"></a>
bool&#160;</td><td class="memItemRight" valign="bottom"><b>m_bDisableLighting</b></td></tr>
<tr class="separator:a142936cba3c748ddf3e0830e60dfd6ff"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a86ef5cc514afb7185007041934e19b55"><td class="memItemLeft" align="right" valign="top"><a id="a86ef5cc514afb7185007041934e19b55"></a>
<a class="el" href="class_o_n___object_array.html">ON_ObjectArray</a>&lt; <a class="el" href="class_o_n___texture.html">ON_Texture</a> &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>m_textures</b></td></tr>
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<tr class="memitem:a4170bc1eaac0c1eae3712c005c745be7"><td class="memItemLeft" align="right" valign="top"><a id="a4170bc1eaac0c1eae3712c005c745be7"></a>
<a class="el" href="class_o_n___simple_array.html">ON_SimpleArray</a>&lt; ON_UuidIndex &gt;&#160;</td><td class="memItemRight" valign="bottom"><b>m_material_channel</b></td></tr>
<tr class="separator:a4170bc1eaac0c1eae3712c005c745be7"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a13a7ec5e117196f0af70346c731d6463"><td class="memItemLeft" align="right" valign="top"><a id="a13a7ec5e117196f0af70346c731d6463"></a>
<a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_plugin_id</b></td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pri-methods"></a>
Private 成员函数</h2></td></tr>
<tr class="memitem:a1f41ac1c38deaa464f0aaf4df36df623"><td class="memItemLeft" align="right" valign="top"><a id="a1f41ac1c38deaa464f0aaf4df36df623"></a>
&#160;</td><td class="memItemRight" valign="bottom"><b>ON_OBJECT_DECLARE</b> (<a class="el" href="class_o_n___material.html">ON_Material</a>)</td></tr>
<tr class="separator:a1f41ac1c38deaa464f0aaf4df36df623"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:a9c9c58f84bcac3360620092e96c844f0"><td class="memItemLeft" align="right" valign="top"><a id="a9c9c58f84bcac3360620092e96c844f0"></a>
bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadV3Helper</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;file, int minor_version)</td></tr>
<tr class="separator:a9c9c58f84bcac3360620092e96c844f0"><td class="memSeparator" colspan="2">&#160;</td></tr>
<tr class="memitem:aa38d08aae9262ac51ad21bd82d66bf0e"><td class="memItemLeft" align="right" valign="top"><a id="aa38d08aae9262ac51ad21bd82d66bf0e"></a>
bool&#160;</td><td class="memItemRight" valign="bottom"><b>WriteV3Helper</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;file) const</td></tr>
<tr class="separator:aa38d08aae9262ac51ad21bd82d66bf0e"><td class="memSeparator" colspan="2">&#160;</td></tr>
</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pri-attribs"></a>
Private 属性</h2></td></tr>
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unsigned char&#160;</td><td class="memItemRight" valign="bottom"><b>m_reserved1</b> [2]</td></tr>
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静态 Private 属性</h2></td></tr>
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static double&#160;</td><td class="memItemRight" valign="bottom"><b>m_max_shine</b></td></tr>
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